0.0.0.3 (Out of date!) 04/07/2019


Well, it's been half a year, and I'm out with a new update. This one has been a lot of work, touching on almost every aspect of the game written so far, and placing the game in a state where it resembles a game you might want to play; if with no goal state and a not particlarly large variety of content.
Also, God bless America, since it's the fourth and all.

  • Time display in the UI.
  • Inter-dungeon movement.
  • Themed dungeons.
  • New dungeon generation algorithms; BSP and Cellular Automata.
  • Turns out cubits are actually armspans rather than handspans; units have been updated to the correct units of ertos and ephaim.
  • New AIs that actully do stuff!
  • A total rework of the magic system; spellcasting is a limb intrinsic rather than related to brains, those only help cooling down spells.
  • Saving and loading!
  • A host of (hopeful) optimizations and bugfixes.

Files

Hydra2-0-0-0-3.7z 615 kB
Jul 04, 2019

Get HYDR@ II: THE WAY OF ALL FLESH

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