0.0.0.3 (Out of date!) 04/07/2019
HYDR@ II: THE WAY OF ALL FLESH » Devlog
Well, it's been half a year, and I'm out with a new update. This one has been a lot of work, touching on almost every aspect of the game written so far, and placing the game in a state where it resembles a game you might want to play; if with no goal state and a not particlarly large variety of content.
Also, God bless America, since it's the fourth and all.
- Time display in the UI.
- Inter-dungeon movement.
- Themed dungeons.
- New dungeon generation algorithms; BSP and Cellular Automata.
- Turns out cubits are actually armspans rather than handspans; units have been updated to the correct units of ertos and ephaim.
- New AIs that actully do stuff!
- A total rework of the magic system; spellcasting is a limb intrinsic rather than related to brains, those only help cooling down spells.
- Saving and loading!
- A host of (hopeful) optimizations and bugfixes.
Files
Hydra2-0-0-0-3.7z 615 kB
Jul 04, 2019
Get HYDR@ II: THE WAY OF ALL FLESH
HYDR@ II: THE WAY OF ALL FLESH
Mutation and dismemberment and violence, fun for all the family!
Status | Canceled |
Author | Nimja |
Tags | ascii, dismember, dismemberment, Dungeon Crawler, hydra, mutate, mutation, Procedural Generation, Roguelike, Singleplayer |
Languages | English |
More posts
- Final versionMay 25, 2021
- 0.0.0.1 HotfixAug 05, 2018
- Version 0.0.0.1: Not suitable for human consumption!Jun 30, 2018
Leave a comment
Log in with itch.io to leave a comment.